Upgrading your pickaxe lets you do more damage, upgrading your clothes gives you more health, adding a counter-balance lets you boomerang throw your pickaxe further and sporting a nice pair of leather gloves lets you increase the damage output. A lot like Rogue Legacy in some regards, as you are never the same person, you’ll be leveling up the gear that can be taken with you on your spelunking. Undermine is tough but as long as you play your cards right it’s not unfair. Straight up, this is one of those times where you either “have it” or have to “git gud”.
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The bigger problem to start off with is that everything is shaking so you already know you’re in for it but first, you have to make it there. Undermine is a top down, interconnected room based Roguelike that has you, a mere peasant with a pickaxe, delving at the whim of a wizard in order to solve all of the problems that are currently plaguing the place. Seriously though, good help is hard to find and short of your amazing little canary as you delve into the depths, any help that you want you’re going to have to rescue or do favours for first.
#Undermine review series
Have you been craving crazy Roguelike adventures through super dangerous dungeon terrain? How about never being the same person? Don’t even want the pressure of resurrection? Then do we ever have a deal for you! Welcome to Undermine where you are nothing more than a series of peasants being sent to their deaths against crazy monsters and even crazier bosses while the heroes don’t seem to be in the picture. Undermine by developer and publisher Thorium- Microsoft Xbox One review written by Pierre-Yves with a copy provided by the publisher.